Artillery
Continuous Damage
Electro Spark5
Electric Octopus Mech
‘Does this spark joy? No? Then let me get rid of it for you. All hazards must be removed for a tidy world!’
‘Does this spark joy? No? Then let me get rid of it for you. All hazards must be removed for a tidy world!’
‘Does this spark joy? No? Then let me get rid of it for you. All hazards must be removed for a tidy world!’
Spark5 throws a ball of energy that bounces up to a number of times between random nearby enemies, with each bounce dealing area damage. The final bounce deals damage in a large area, but if there are no enemies to bounce to, the skill ends early.
Static energy generated by Spark5’s Electric Bounce energizes him, increasing his Attack Rating each bounce, lasting a few second(s).
Spark5 releases a small ball of raw energy that chains up to a number of times between nearby enemies, dealing damage per hit.
Spark5’s Electric Bounce achieves higher synergy, giving him an increased attack speed with each bounce.